Chevron Left
Low Poly Art For Video Games に戻る

ミシガン州立大学(Michigan State University) による Low Poly Art For Video Games の受講者のレビューおよびフィードバック

3.6
8件の評価
3件のレビュー

コースについて

This course is aimed to give you the tools and knowledge you need to start creating simple 3D art for video games made in the Unity game engine. Through the aesthetic of pixel art we will explore artistic principals like shape language, color theory, and composition as well as show you a step by step workflow for creating assets that you can use to make your own games. The course is broken into 4 main modules, props, environments, characters, and animation. Each of these courses will have a series of video lessons alternating between artistic and technical skills culminating in a peer-reviewed project based assignment. The last module will challenge you to take the knowledge learned in the previous 4 and use it to create your own pixel art asset pack. This course is aimed at art novices who are interested in creating art for their own games or contributing to game projects. If you are a game designer or programmer, you will find this course helps give you a glimpse into the world of game art. You will be able to better work with artists, or create your own prototype or final artwork. If you are an artist or visual designer who is interested in bringing your style to the world of video game development, this course will give you the workflow to properly interface with a game engine and help contextualize how your artistic sensibilities can enable gameplay. If you have ever wanted to start making art for video games but have no idea how to start, this course is the perfect for giving you a solid foundation while teaching you usable practical skills. Our goal is to give you a sense of the whole pipeline from creation to setting up in a game engine....
フィルター:

Low Poly Art For Video Games: 1 - 3 / 3 レビュー

by J-Man

May 08, 2020

A great basis for learning low poly techniques.

by Ayanda M

Dec 12, 2019

This course assumes you are already familiar with Maya software, I had a hard time trying to grasp the software

by Iavorskaia O B

Jan 13, 2020

The tutorial of the 4 week is absolutly incorrect. I followed the instructions and came to nothing. So i had to google instructions how to import animation to Unity. and found out that a very important part (baking) had been missed in videos.

Another problem: i have done project for all weeks, but i have to pay because nobody checked my projects since 3 week, so i have to extend course again and again.