このコースについて
3,227

100%オンライン

自分のスケジュールですぐに学習を始めてください。

柔軟性のある期限

スケジュールに従って期限をリセットします。

中級レベル

約39時間で修了

推奨:10 weeks, 3-14 hours per week...

英語

字幕:英語

100%オンライン

自分のスケジュールですぐに学習を始めてください。

柔軟性のある期限

スケジュールに従って期限をリセットします。

中級レベル

約39時間で修了

推奨:10 weeks, 3-14 hours per week...

英語

字幕:英語

シラバス - 本コースの学習内容

1
3時間で修了

WEEK 1: Mobile Interaction Design: An introduction

The first week is introductory in nature. It examines the place of interaction design activities in the whole product design process as well as essential concepts such as usability and the context of use that you need to comprehend before proceeding to the next week. At the end of this week, you’ll also get acquainted with such thing as design-informing models and learn how to create personas that I recommend you to do while working on your practical task....
11件のビデオ (合計121分), 3 readings, 1 quiz
11件のビデオ
Promo2 分
What Is This Course About?12 分
User Interface Design vs Interaction Design3 分
The Goal-Directed Design Process & Its “How” Level, Part 111 分
The Goal-Directed Design Process & Its “How” Level, Part 29 分
The Goal-Directed Design Process & Its “How” Level, Part 314 分
The Structure of The Course8 分
Contextual Usability12 分
Context of Mobile Interactions, Part 112 分
Context of Mobile Interactions, Part 216 分
Design-Informing Models16 分
3件の学習用教材
Read Me First5 分
Choose a Mobile App
Recommended Readings
1の練習問題
Mobile Interaction Design: An Introduction7 分
2
14時間で修了

WEEK 2: User Research

This week gives you the whole idea of ​​the methods used for studying the context of use. It also examines how to look for participants in detail, plan and conduct Cooper's ethnographic interviews and qualitative data analysis. This knowledge will enable you to drill down into the usage context of the mobile app you’ve chosen....
11件のビデオ (合計130分), 2 readings, 1 quiz
11件のビデオ
Research Planning, Part 19 分
Research Planning, Part 210 分
Classification And Overview of Research Methods, Part 113 分
Classification And Overview of Research Methods, Part 212 分
Classification And Overview of Research Methods, Part 313 分
Recruiting10 分
Ethnographic Interviews: An Introduction9 分
Ethnographic Interviews: Preparing for The Study10 分
Ethnographic Interviews: Conducting The Study16 分
Analyzing Qualitative Data11 分
2件の学習用教材
Plan & Conduct User Interviews
Recommended Readings
1の練習問題
User Research9 分
3
8時間で修了

WEEK 3: Usability Inspection Methods & Intro to Usability Evaluation

The third week covers the overview of usability evaluation methods, the examination of essential usability evaluation concepts and models such as user interface idioms, Norman’s Stages-of-action model, usability problems and so on, as well as detailed discussion of several usability inspection methods including Cognitive walkthrough, Scenario-based walkthrough, and design reviews. At the end of this week, you’ll learn how to make sense of data gathered through formative usability evaluation methods. Here you can find the first graded peer-review assignment dedicated to forming recruitment criteria for guerrilla usability tests you’ll conduct later....
13件のビデオ (合計134分), 1 reading, 2 quizzes
13件のビデオ
Classification And Overview of Usability Evaluation Methods, Part 28 分
Classification And Overview of Usability Evaluation Methods, Part 38 分
How People Interact With Digital Things15 分
The Concept of Usability Problems, Part 110 分
The Concept of Usability Problems, Part 213 分
Problems of Other Kinds6 分
Design Walkthroughs, Part 113 分
Design Walkthroughs, Part 210 分
Design Walkthroughs, Part 37 分
Design Reviews8 分
Analysing Usability Data, Part 110 分
Analysing Usability Data, Part 29 分
1件の学習用教材
Recommended Readings
1の練習問題
Usability Inspection Methods & Intro to Usability Evaluation11 分
4
14時間で修了

WEEK 4: Guerrilla Usability Testing & Field Visits

This week is solely dedicated to two methods: Guerrilla usability testing and field visits aimed at evaluating usability. It examines how to plan and conduct them in detail. You’ll apply the knowledge acquired through this week to develop a test plan and submit it as a part of the second graded peer-review assignment....
11件のビデオ (合計118分), 1 reading, 2 quizzes
11件のビデオ
Preparing for Field Visits9 分
Preparing for Guerrilla Usability Testing, Part 114 分
Preparing for Guerrilla Usability Testing, Part 210 分
Data Collection Techniques, Part 112 分
Data Collection Techniques, Part 25 分
Overview of Moderation Techniques For Usability Testing9 分
Moderating Guerrilla Usability Tests, Part 19 分
Moderating Guerrilla Usability Tests, Part 29 分
Moderating Field Visits11 分
How to Become Better in User Research10 分
1件の学習用教材
Recommended Readings
1の練習問題
Guerrilla Usability Testing & Field Visits7 分
5
14時間で修了

WEEK 5: The Process of Design Creation

The process of design creation is a structured way to come up with as many interaction design solutions as possible which are designed to support your creativity. In combination with the appropriate way of selecting among the solutions examined in this week too, the process enables you to find the most usable solutions within existing constraints. This week examines the process of design creation and all related topics in detail....
13件のビデオ (合計118分), 3 readings, 1 quiz
13件のビデオ
Design Process on the “How” Level, Part 26 分
Usability Goals, Part 16 分
Usability Goals, Part 29 分
Why an Exploration of Design Alternatives is Necessary8 分
Design Questions9 分
The Process of Design Creation, Part 16 分
The Process of Design Creation, Part 28 分
Exploring Alternatives12 分
Synthesising Solutions and Comparing Them, Part 110 分
Synthesising Solutions and Comparing Them, Part 26 分
Representing Solutions, Part 19 分
Representing Solutions, Part 27 分
3件の学習用教材
Conduct Pilot Test Sessions
Write Usage Scenarios
Recommended Readings
1の練習問題
The Process of Design Creation8 分
6
10時間で修了

WEEK 6: Accumulated Design Knowledge & Task Redesign

Designers base their solutions on design decisions already made by their fellow designers. This week is dedicated to the discussion of the knowledge that is already there and where to find it. In this week you’ll also learn basic design principles and examine the aspect that is very important for mobile interaction design: How to redesign user tasks. This week you will need to conduct the guerrilla usability testing according to the plan you have and record all its sessions. Some of these recordings may be submitted as part of the optional peer-review assignment. This will allow you to get feedback on how you moderated the study....
6件のビデオ (合計63分), 2 readings, 2 quizzes
6件のビデオ
First Principles of Interaction Design, Part 112 分
First Principles of Interaction Design, Part 211 分
First Principles of Interaction Design, Part 37 分
Task Redesign, Part 18 分
Task Redesign, Part 25 分
2件の学習用教材
Conduct Guerrilla Usability Testing
Recommended Readings
1の練習問題
Accumulated Design Knowledge & Task Redesign3 分
7
13時間で修了

WEEK 7: Navigation Design & Design Rationale

The organisation of a mobile user interface and navigation between its parts is a crucial aspect of mobile interaction design. The first part of this week examines different iOS and Android navigational patterns and their application in real world context. At the end of this week, you’ll learn how to write design rationale, an explicit justification of decisions behind an interaction design. This knowledge will enable you to complete the last graded peer-review assignment in one of the following weeks....
5件のビデオ (合計43分), 4 readings, 1 quiz
5件のビデオ
Navigation Design: Forms of Representation And Typical Solutions (Part 2)11 分
Designing Navigation of The Parking App, Part 17 分
Designing Navigation of The Parking App, Part 28 分
How to Become Better in Designing Interactions6 分
4件の学習用教材
Start Writing a Usability Evaluation Report
Update Usage Scenarios
Design Rationale15 分
Recommended Readings
1の練習問題
Navigation Design & Design Rationale3 分
8
11時間で修了

WEEK 8: Intro to Visual Design

Designing aesthetically pleasant user interfaces is no less important than designing usable interfaces. This week is solely dedicated to the former. You’ll learn how to choose and customise types, apply different types of colour schemes, select and use images, create a sign and design a harmonious layout of the mobile screen. Here you can find the peer-review assignment dedicated to the analysis of data gathered through guerrilla usability testing....
11件のビデオ (合計86分), 1 reading, 2 quizzes
11件のビデオ
Classifications of Types13 分
How to Choose and Customize Type11 分
A Color Wheel. How to Combine Colors9 分
Color Schemes4 分
Principles of Composition, Part 18 分
Principles of Composition, Part 211 分
How to Use Images in Your App5 分
Few Words About Signs7 分
How to Make User Interfaces Aesthetically Pleasant3 分
How to Become Better in Visual Design4 分
1件の学習用教材
Recommended Readings
1の練習問題
Intro to Visual Design4 分
9
14時間で修了

WEEK 9: Catch Up Week

This week has no theoretical material and is designed to give you time to work on your practical task....
2 readings
2件の学習用教材
Derive Usability Goals
Start Making Design Changes
10
14時間で修了

WEEK 10: Final Week

This week includes the last graded peer-review assignment that is dedicated to the elimination of interaction problems found earlier....
1 reading, 2 quizzes
1件の学習用教材
What’s Next?5 分

講師

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Pavel Manakhov

Associate Professor
School of Software Engineering

ロシア国立研究大学経済高等学院(National Research University Higher School of Economics)について

National Research University - Higher School of Economics (HSE) is one of the top research universities in Russia. Established in 1992 to promote new research and teaching in economics and related disciplines, it now offers programs at all levels of university education across an extraordinary range of fields of study including business, sociology, cultural studies, philosophy, political science, international relations, law, Asian studies, media and communicamathematics, engineering, and more. Learn more on www.hse.ru...

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