このコースについて
929 最近の表示

100%オンライン

自分のスケジュールですぐに学習を始めてください。

柔軟性のある期限

スケジュールに従って期限をリセットします。

約21時間で修了

推奨:8 weeks of study, 2-4 hours/week...

英語

字幕:英語

100%オンライン

自分のスケジュールですぐに学習を始めてください。

柔軟性のある期限

スケジュールに従って期限をリセットします。

約21時間で修了

推奨:8 weeks of study, 2-4 hours/week...

英語

字幕:英語

シラバス - 本コースの学習内容

1
4時間で修了

The Project and the Plan

In this module we go through the project that you will be working on for this capstone class. We look at the details of what the requirements are and talk a little bit about how to go about finding some of the assets that you might want to use. The first week is all about planning and designing. ...
13件のビデオ (合計126分), 2 readings, 1 quiz
13件のビデオ
Welcome3 分
Project Explanation10 分
Discussion Forum Overview3 分
Schedule9 分
Finding Assets10 分
Example Game 13 分
Example Game 23 分
Example Game 33 分
Side Scrolling Tutorial Part 119 分
Side Scrolling Tutorial Part 220 分
Side Scrolling Tutorial Part 318 分
Side Scrolling Tutorial Part 49 分
Deliverable # 19 分
2件の学習用教材
Project Description10 分
Capstone Grading10 分
2
2時間で修了

Basic Scaffold Implementation

This week we work on scaffolding the project. We set out the design target last week, now we peer review last week's work and start to code. Stay flexible, but let's start building...
1件のビデオ (合計5分), 1 quiz
1件のビデオ
3
2時間で修了

Gameplay View

This week we nail down the touch interaction and the sensor implementation. We want to keep working on all aspects of your design, but this week you need to turn in the handling of your input, from the user and from the world. Also make sure you use our MotionHUD Cocoapod so we can see what you are doing in the recordings that you turn in...
2件のビデオ (合計15分), 1 quiz
2件のビデオ
Deliverable # 35 分
4
2時間で修了

Level Up

Let's take it to the next level! This week, as you continue to improve the stability and overall implementation of your game, we want to make sure that you hit the requirements for sound and particle systems. These are probably pretty easy things to add to your game (depending on your game!) so use the slack to make progress on the other aspects of your game. Maybe add an extra level if your game has levels. ...
1件のビデオ (合計5分), 1 quiz
1件のビデオ
5
2時間で修了

Win / Lose / Achievements / Play Test

This might be a big week. There are 3 things we are doing this week, adding a game completion screen, implementing achievements, and .... drumroll..... letting someone else (a real human) that you know play it. We want to here what you find out. Playtesting is an important part of any game. User testing in general is a very important part of any user interaction design process. Don't procrastinate, this might be more work than you realize. Let's give it a shot! ...
1件のビデオ (合計9分), 1 quiz
1件のビデオ
6
2時間で修了

Game Play Clean Up

It's time to clean up the loose ends. This is your chance to add the preferences screen and to make sure that you have implemented all of the requirements mentioned in the very beginning. This is your last full week to just code, so make it work. ...
1件のビデオ (合計5分), 1 quiz
1件のビデオ
7
2時間で修了

Homestretch

It's show time. The MIT media lab is famous for a motto, "Demo or die!". They mean that if you can't demo your technology then you won't graduate. The stakes aren't *that* high here, but it is time to show us what you have done. Your job this week is to put the final polish on your game and record a game trailer. This is like a movie trailer, but it focusses on showing us that you met the requirements. Hopefully there is a little drama and excitement too. Time to make your work shine! ...
1件のビデオ (合計4分), 1 quiz
1件のビデオ
8
10分で修了

Capstone Completion

This is the very end! Thanks for joining us on this long journey. You get to see what all your peers produced this week. Maybe one of them will be in the iTunes store soon. On behalf of Sam and I, it's been an honor to be your teachers!...
1 reading
1件の学習用教材
Capstone Completion10 分

講師

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Don Patterson

Associate Professor
Informatics and Computer Science
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Sam Kaufman

Partner at Gradient

カリフォルニア大学アーバイン校(University of California, Irvine)について

Since 1965, the University of California, Irvine has combined the strengths of a major research university with the bounty of an incomparable Southern California location. UCI’s unyielding commitment to rigorous academics, cutting-edge research, and leadership and character development makes the campus a driving force for innovation and discovery that serves our local, national and global communities in many ways....

iOS Development for Creative Entrepreneursの専門講座について

This Specialization focuses on the basics of iOS application development. You’ll gain the skills you need to create your own app, including fluency in Objective-C and UIKit and SpriteKit user interface concepts, and you’ll learn to leverage networking, security, audio, video, location, and sensor frameworks. In the final Capstone Project, you’ll apply your skills to create a networked game that leverages sensors on the phone to create a unique gaming experience, and that you can showcase in job applications and interviews or offer in the iTunes store....
iOS Development for Creative Entrepreneurs

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