このコースについて
4.4
19件の評価
7件のレビュー

100%オンライン

自分のスケジュールですぐに学習を始めてください。

柔軟性のある期限

スケジュールに従って期限をリセットします。

初級レベル

約16時間で修了

推奨:5 hours/week...

英語

字幕:英語

100%オンライン

自分のスケジュールですぐに学習を始めてください。

柔軟性のある期限

スケジュールに従って期限をリセットします。

初級レベル

約16時間で修了

推奨:5 hours/week...

英語

字幕:英語

シラバス - 本コースの学習内容

1
4時間で修了

All Aboard - How Google Cardboard Brought VR to the Masses

The first module looks at the technologies that allowed Google to launch the now famous New York Times Google Cardboard experience and help make Virtual Reality a household name. We will also highlight how it also democratized VR development with the release of the SDK for Unity....
6件のビデオ (合計14分), 3 readings, 6 quizzes
6件のビデオ
Module Overview1 分
What is XR?2 分
It's All About the IMU2 分
Fast Mobile CPUs2 分
The Optics of VR2 分
3件の学習用教材
Course Prerequisites and Hardware Requirements10 分
Additional Resources and Getting Help10 分
Activity - Course Technology Table (Optional)15 分
5の練習問題
What is XR?4 分
Non-graded quiz6 分
Non-graded quiz6 分
Non-graded quiz4 分
Graded Quiz24 分
2
5時間で修了

From Google Cardboard to Google Earth VR

In this module we will look at the explosion of VR related developments that have taken place since that time, with a focus on how Unity native support for VR features has rapidly evolved along with them....
10件のビデオ (合計29分), 4 readings, 6 quizzes
10件のビデオ
VR - The Wonder Years49
VR Demystified5 分
The VR Platform Landscape - Mobile VR3 分
The VR Platform Landscape - Room Scale VR5 分
Comfort Ratings1 分
VR App Stores and 360 Videos2 分
Categories of VR Apps3 分
UX in VR - The Infinite Screen3 分
Text In VR3 分
4件の学習用教材
Guidelines for Immersive Virtual Reality Experiences15 分
Project Work: Install Unity and Device SDKs30 分
Project Work: Build a VR Application to Your Device
Project Work: Explore the VR Museum15 分
5の練習問題
Non-graded quiz6 分
Non-graded quiz6 分
Non-graded quiz6 分
Non-graded quiz6 分
Graded quiz20 分
3
4時間で修了

Get Ready, Get Set, Pokemon GO!

In this module, we'll examine the technologies that led to another key moment in the history of XR—Pokemon GO—which brought Augmented Reality to the masses and made it a mainstream concept. We will highlight the technologies that AR and MR share in common with VR, and also cover additional technologies that only AR and MR use, and discuss the various AR and MR frameworks available for working with AR in Unity....
8件のビデオ (合計20分), 1 reading, 5 quizzes
8件のビデオ
Spatial Computing2 分
What's the Difference Between MR and VR?2 分
Marker and Face Detection3 分
Unity AR Libraries, SDKs and APIs3 分
Reality is What You Make of It3 分
Location is Key2 分
Safety Concerns in AR1 分
1件の学習用教材
Project Work: There’s a Robot on Your Table
4の練習問題
Non-graded quiz6 分
Non-graded quiz6 分
Non-graded quiz8 分
Graded quiz15 分
4
3時間で修了

My Implants Don’t Distinguish Between Realities

This final module will look at the future of XR with a focus on technologies now in development that will be available in the near term, such as foveated rendering and ultra high resolution headset displays. We’ll also look at the future of Unity support for XR, and we’ll talk about the convergence of different branches of XR as technology allows products to be made that blur the distinctions. ...
5件のビデオ (合計15分), 1 reading, 6 quizzes
5件のビデオ
Convergence on the Horizon2 分
Do You Feel Me?4 分
A Magic Leap Beyond3 分
The Future of XR3 分
1件の学習用教材
Explore more about haptics10 分
5の練習問題
Non-graded quiz6 分
Non-graded quiz6 分
Non-graded quiz4 分
Non-graded quiz2 分
Graded quiz15 分
4.4
7件のレビューChevron Right

人気のレビュー

by NADec 17th 2018

This course is very impressive; it gets you into loving XR technologies and eager to learn more. It definitely leaves you awed and yearning to learn more.

by AAFeb 22nd 2019

Very useful, for someone with AR VR knowledge, it feels in the empty gaps. I recommend the course for all the AR/VR lovers, like me, to take it.

講師

Avatar

Peter Patterson

XR Architect / Developer
Contract Developer

Unityについて

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

Unity XR: How to Build AR and VR Appsの専門講座について

Welcome to the world of Unity XR! This specialization includes three courses which will explain the technologies that make XR possible, describe the unique UX concerns around developing for XR, and walk you through developing VR and AR apps for mobile devices. You will learn how Unity supports the many components of a VR app, including tracking, teleporting, interacting with virtual objects, positional audio, and much more. You’ll also see how Unity’s AR Foundation supports building handheld AR apps. XR is a field that is constantly evolving, and we’ll show you what’s on the horizon for VR and AR....
Unity XR: How to Build AR and VR Apps

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