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Control physics with C# in Unity に戻る

Coursera Project Network による Control physics with C# in Unity の受講者のレビューおよびフィードバック

4.8
63件の評価
10件のレビュー

コースについて

In this two-hour-long, project-based course, you will be introduced to basic coding principles for controlling Physics in Unity. This project covers moving objects by applying various types of forces and creating new behavior for objects when idle, when clicked, and when they collide with other objects. The guided project will familiarize you with the following Physics-based Unity components: - Rigidbody - Physic Material - Force - Torque - Explosions...

人気のレビュー

KA
2020年7月24日

I really liked this guided project and should urge everyone to enroll immediately. The instructor is very good to handle all these topics. Enjoyed to learn something new!!

JN
2020年10月14日

This course has helped me to understand the basics of physics in Unity. I liked that the topics covered where easy to understand through the examples provided.

フィルター:

Control physics with C# in Unity: 1 - 10 / 10 レビュー

by Khandaker M A

2020年7月25日

I really liked this guided project and should urge everyone to enroll immediately. The instructor is very good to handle all these topics. Enjoyed to learn something new!!

by Jessica P A N

2020年10月15日

This course has helped me to understand the basics of physics in Unity. I liked that the topics covered where easy to understand through the examples provided.

by Vicky P

2020年9月21日

Excelente! Aprendí a jugar con confianza con los objetos 3d y sus físicas.

by Akash G B

2020年7月19日

Best course for beginners in gaming and vishuals

by krysis 7

2020年9月18日

It’s a good course , I recommend it

by Carlos M C F

2020年6月20日

Nice ... i feel confortable

by Roberto R R P

2020年6月23日

Muy Bueno aspiro a mas

by Gangone R

2020年7月2日

very useful course

by tale p

2020年6月26日

good

by Lelouch k

2020年9月18日

Very nice to start with but very short