Design and Develop an Obstacles Game using Pygame in Python

提供:
Coursera Project Network
このガイド付きプロジェクトでは、次のことを行います。

You will be able to import modules in python, create the functions of the objects and messages and apply the scenario of hitting the obstacles.

You will be able to create the home page of the game and apply the function to count and update the score points.

You will be able to apply the scenario function of the game and finalize the looping of the game.

Clock2 Hours
Intermediate中級
Cloudダウンロード不要
Video分割画面ビデオ
Comment Dots英語
Laptopデスクトップのみ

By the end of this project, you will be able to create a fully functioning Obstacles Game using Pygame in Python. You will be able to import modules, to design a game using pygame such as how to change font, its size, its color and the size of the display window. You will also be able to import a picture, move it in x and y direction and draw obstacles and move them. Moreover, you will be able to display text in your window and change its font, color and position. Learning pygame will help you to learn about game development, computer graphics and sound libraries designed to be used with the Python programming language , which you will acquire the important steps to be a game developer. This guided project is for intermediate learners in the field of game development and computer graphics. It provides you with the important steps to be a game developer. Moreover, it equips you with the knowledge in pygame and python. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

あなたが開発するスキル

  • Video Game Development
  • Python Programming
  • Pygame
  • Software Engineering
  • Computer Programming

ステップバイステップで学習します

ワークエリアを使用した分割画面で再生するビデオでは、講師がこれらの手順を説明します。

  1. You will be able to import modules in python such as pygame, random and time.

  2. You will be able to create the functions of the objects and messages.

  3. You will be able apply the scenario of hitting the obstacles.

  4. You will be able to create the home page of the game and apply the function to count and update the score points.

  5. You will be able to apply the scenario function of the game and identify and finalize the looping of the game.

ガイド付きプロジェクトの仕組み

ワークスペースは、ブラウザに完全にロードされたクラウドデスクトップですので、ダウンロードは不要です

分割画面のビデオで、講師が手順ごとにガイドします

よくある質問

よくある質問

さらに質問がある場合は、受講者ヘルプセンターにアクセスしてください。