Coursera Project Network による Introduction to Shader Graphics with OpenGL の受講者のレビューおよびフィードバック
In this 1-hour long project-based course, by the end of this project, you will be able to draw a triangle along with a shader system for it with modern OpenGL and C++, which is the fundamental unit of 3D rendering.Moreover, you will be able to setup the environment and create a window with openGL, draw a triangle using modern openGL and create vertex and fragment shaders for your triangle. Finally, You’ll be able to extend upon this basis into a full fledged modern 3D renderer.
Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions....
Introduction to Shader Graphics with OpenGL： 1 - 2 / 2 レビュー