この専門講座について

100%オンラインコース

自分のスケジュールですぐに学習を始めてください。

フレキシブルなスケジュール

柔軟性のある期限の設定および維持

中級レベル

1-2 years 3D art implementation experience with Unity.

約4か月で修了

推奨5時間/週

英語

字幕:英語

100%オンラインコース

自分のスケジュールですぐに学習を始めてください。

フレキシブルなスケジュール

柔軟性のある期限の設定および維持

中級レベル

1-2 years 3D art implementation experience with Unity.

約4か月で修了

推奨5時間/週

英語

字幕:英語

専門講座のしくみ

コースを受講しましょう。

Coursera(コーセラ)の専門講座は、一連のコース群であり、技術を身に付ける手助けとなります。開始するには、専門講座に直接登録するか、コースを確認して受講したいコースを選択してください。専門講座の一部であるコースにサブスクライブすると、自動的にすべての専門講座にサブスクライブされます。1つのコースを修了するだけでも結構です。いつでも、学習を一時停止したり、サブスクリプションを終了することができます。コースの登録状況や進捗を追跡するには、受講生のダッシュボードにアクセスしてください。

実践型プロジェクト

すべての専門講座には、実践型プロジェクトが含まれています。専門講座を完了して修了証を獲得するには、成功裏にプロジェクトを終了させる必要があります。専門講座に実践型プロジェクトに関する別のコースが含まれている場合、専門講座を開始するには、それら他のコースをそれぞれ終了させる必要があります。

修了証を取得

すべてのコースを終了し、実践型プロジェクトを完了すると、修了証を獲得します。この修了証は、今後採用企業やあなたの職業ネットワークと共有できます。

how it works

この専門講座には5コースあります。

コース1

Asset Creation and Management

4.7
20件の評価
3件のレビュー
Welcome to Asset Creation and Management, the first course in the Unity Certified 3D Artist Specialization from Unity Technologies. The courses in this series will help you prepare for the Unity Certified 3D Artist exam, the professional certification for entry- to mid-level Unity artists. 3D artists are critical to the Unity development pipeline. They are a bridge between the programmers writing the application code and the designers or art directors who define the application’s aesthetics and style. In these courses, you will be challenged to complete realistic art implementation tasks in Unity that are aligned to the topics covered on the exam. Throughout this first course, you will be tasked with completing the asset setup for a Kitchen Configurator application - an app that lets users view a realistic rendering of a kitchen and swap out objects and materials to customize the design. The first steps will find you importing assets into a Unity project, troubleshooting common import issues, and tweaking the materials. Finally, you’ll create and organize Prefabs in a way that will work with the application code. By the end of the course, you’ll have a clean and organized Unity project that is ready for the next stage: lighting. This is an intermediate course, intended for people who are ready for their first paying roles as Unity 3D artists, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience implementing 3D art in Unity. You should be proficient at importing assets into Unity from Digital Content Creation (DCC) tools, prototyping scenes, working with lighting, and adding particles and effects. You should also have a basic understanding of 2D asset management, animation, and working with scripts. You should have experience in the full product development lifecycle, and understand multi-platform development, including for XR (AR and VR) platforms....
コース2

Lighting, Reflection, and Post Processing Effects

4.7
11件の評価
1件のレビュー
Welcome to Lighting, Reflection, and Post-Processing Effects, the second course in the Unity Certified 3D Artist Specialization from Unity Technologies. The courses in this series will help you prepare for the Unity Certified 3D Artist exam, the professional certification for entry- to mid-level Unity artists. 3D artists are critical to the Unity development pipeline. They are a bridge between the programmers writing the application code and the designers or art directors who define the application’s aesthetics and style. In these courses, you will be challenged to complete realistic art implementation tasks in Unity that are aligned to the topics covered on the exam. In this second course, you will continue work on the Kitchen Configurator application - an app that lets users view a realistic rendering of a kitchen and swap out objects and materials to customize the design. The scene will really start to come to life as you add lighting effects including ambient lighting from a custom skybox, simulated sunlight, interior lights, and realistic reflections. Finally, you’ll use Unity’s Post-Processing Stack to add even more polish to the rendered scene. By the end of the course, you’ll have a scene ready for the next stage: adding interactions through scripts. This is an intermediate course, intended for people who are ready for their first paying roles as Unity 3D artists, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience implementing 3D art in Unity. You should be proficient at importing assets into Unity from Digital Content Creation (DCC) tools, prototyping scenes, working with lighting, and adding particles and effects. You should also have a basic understanding of 2D asset management, animation, and working with scripts. You should have experience in the full product development lifecycle, and understand multi-platform development, including for XR (AR and VR) platforms....
コース3

Integrating Scripts for Scene Interactions

4.5
13件の評価
3件のレビュー
Welcome to Integrating Scripts for Scene Interactions, the third course in the Unity Certified 3D Artist Specialization from Unity Technologies. The courses in this series will help you prepare for the Unity Certified 3D Artist exam, the professional certification for entry- to mid-level Unity artists. 3D artists are critical to the Unity development pipeline. They are a bridge between the programmers writing the application code and the designers or art directors who define the application’s aesthetics and style. In these courses, you will be challenged to complete realistic art implementation tasks in Unity that are aligned to the topics covered on the exam. In this third course, you will complete work on the Kitchen Configurator application - an app that lets users view a realistic rendering of a kitchen and swap out objects and materials to customize the design. Now you’ll work on the allowing users to actually interact with your beautiful design. You’ll implement a User Interface (UI) in Unity and add some pre-written scripts to the project to make it interactive. Finally, you’ll adapt the project to VR with by bringing the UI into world space. By the end of the course, you’ll have a functioning Kitchen Configurator app that would be ready to take to the final stages of production and launch. This is an intermediate course, intended for people who are ready for their first paying roles as Unity 3D artists, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience implementing 3D art in Unity. You should be proficient at importing assets into Unity from Digital Content Creation (DCC) tools, prototyping scenes, working with lighting, and adding particles and effects. You should also have a basic understanding of 2D asset management, animation, and working with scripts. You should have experience in the full product development lifecycle, and understand multi-platform development, including for XR (AR and VR) platforms....
コース4

Character Setup and Animation

4.7
7件の評価
Welcome to Character Setup and Animation, the fourth course in the Unity Certified 3D Artist Specialization from Unity Technologies. The courses in this series will help you prepare for the Unity Certified 3D Artist exam, the professional certification for entry- to mid-level Unity artists. 3D artists are critical to the Unity development pipeline. They are a bridge between the programmers writing the application code and the designers or art directors who define the application’s aesthetics and style. In these courses, you will be challenged to complete realistic art implementation tasks in Unity that are aligned to the topics covered on the exam. In courses 4 and 5, you will work on a sci-fi themed 3D adventure game. You’ll import assets and create effects that are more stylish and cartoony than the realistic kitchen in the previous courses. For this course, you will first import the assets for the main character, then get her animations working with an Animator Controller. Next, you’ll create a procedural camera to follow her movements using Unity’s Cinemachine system. Finally, you’ll learn how to use Unity’s Collaborate service for effective version control, and you’ll wrap up the course with a peer reviewed project. This is an intermediate course, intended for people who are ready for their first paying roles as Unity 3D artists, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience implementing 3D art in Unity. You should be proficient at importing assets into Unity from Digital Content Creation (DCC) tools, prototyping scenes, working with lighting, and adding particles and effects. You should also have a basic understanding of 2D asset management, animation, and working with scripts. You should have experience in the full product development lifecycle, and understand multi-platform development, including for XR (AR and VR) platforms....

講師

Avatar

Joy Horvath

Instructional Designer
Unity EDU

Unityについて

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

よくある質問

  • はい。まず始めに興味のあるコースカードをクリックして登録します。コースに登録して修了することによって、共有できる修了証を取得するか、無料でコースを聴講してコースの教材を確認することができます。専門講座の一部であるコースにサブスクライブすると、専門講座全体に自動的にサブスクライブされます。進捗を追跡するには、受講生のダッシュボードにアクセスしてください。

  • このコースは完全にオンラインで提供されているため、実際に教室に出席する必要はありません。Webまたはモバイル機器からいつでもどこからでも講義、学習用教材、課題にアクセスできます。

  • The exam that this Specialization prepares you to take is Unity's certification exam for early and mid-career Unity 3D Artists. It is for artists with 1-2 years of experience working on real-time 3D applications, and it demonstrates that they have the skills necessary for work on professional Unity teams. Learn more about the exam here:

    https://certification.unity.com/products/certified-3d-artist

  • We anticipate that completing all 5 courses in the Specialization, including all of the project work, will take around 25 weeks at between 2-3 hours a week. As these courses are designed as exam preparation for Unity artists, you are encouraged to complete only the courses and weeks of instruction that you need to feel ready for the exam.

  • These courses are for 3D artists in any industry with around 1-2 years of experience in Unity development. You should have a strong working knowledge of the asset import pipeline, materials, texturing, scene prototyping, lighting, and particle systems, as well as basic knowledge of animation.

  • No. Although the courses follow the creation of multiple Unity projects, and those projects are built up in a logical, sequential order, we fully expect learners to pick and choose the topics for which they need the most practice and review. However, learners who are less confident in their skills may want to complete the courses in order.

  • No. This courseware is made to help you prepare for the Unity Certified 3D Artist exam, a proctored exam available through the Pearson VUE network of test centers. Passing this exam, not the course, is the ultimate validation of your Unity art implementation skill:https://home.pearsonvue.com/unity

  • When you complete the Specialization, you will have had practice in all of the topical areas covered by the Unity Certified 3D Artist exam, and you are encouraged to schedule the exam via Pearson VUE:

    https://home.pearsonvue.com/unity

さらに質問がある場合は、受講者向けヘルプセンターにアクセスしてください。