Make an Action Bar in Unity Part 1 - Modular Action System

提供:
Coursera Project Network
このガイド付きプロジェクトでは、次のことを行います。

Create a flexible action bar in Unity's UGUI system.

Write C# scripts for defining and activating actions through button selection and hotkeys.

Write C# scripts to manage cooldown timers and display visual feedback to the player.

Clock1.5 hours
Beginner初級
Cloudダウンロード不要
Video分割画面ビデオ
Comment Dots英語
Laptopデスクトップのみ

Action bars are ubiquitous in gaming, from Diablo to League of Legends to Valorant, it has become the staple user interface for games that offer players multiple abilities and consumable items. In this one-hour, project-based course, you'll learn how to create an action bar from scratch. You'll learn how to set up the UI elements to create the action bar and its buttons, code a modular and versatile Action system and wire up a cooldown effect on your buttons. The guided project will introduce you to the following Unity concepts: - UI Toolkit - C# coding techniques including Inheritance. This is Part 1 of a 2-part series on creating an action bar for a Unity game. Part 2 covers adding appealing visual effects to the action bar and buttons, to give your game some "bling." This series makes use of the tropical island-themed Unity project first used in Create Animation Transitions in Unity (Intro to Animation 2). This compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein.

あなたが開発するスキル

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

ステップバイステップで学習します

ワークエリアを使用した分割画面で再生するビデオでは、講師がこれらの手順を説明します。

  1. Introduction and License Activation

  2. Set Up the Action Bar UI

  3. Create an Action Component

  4. Create two Sample Actions

  5. Create an Action Button Component

  6. Create a Cooldown Component

ガイド付きプロジェクトの仕組み

ワークスペースは、ブラウザに完全にロードされたクラウドデスクトップですので、ダウンロードは不要です

分割画面のビデオで、講師が手順ごとにガイドします

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