Create a Basic Mini-Map in Unity

提供:
Coursera Project Network
このガイド付きプロジェクトでは、次のことを行います。

Configure a second camera to display a mini-map.

Create a Render Texture to display a camera's image.

Understand and apply the concept of Layers.

Clock2 hours
Beginner初級
Cloudダウンロード不要
Video分割画面ビデオ
Comment Dots英語
Laptopデスクトップのみ

In this one-hour, project-based course, you'll learn how to create a simple mini-map. You'll learn how to set up a secondary camera and configure it to display an overhead view of the scene and follow the player. You'll also learn how to use layers to display different objects on each active camera and use masks to give the mini-map a circular shape. The guided project will introduce you to the following Unity concepts: - Camera - Layers - Masks This course makes use of the scene created in Baking Lights for Better Performance in Unity and the scripts created in Create Keyboard Movement Mechanics with C# in Unity and Create Simple Enemy Behaviour with C# in Unity (Intro to AI). These compliment this guided project and, although not prerequisites, are recommended for a more well-rounded understanding of the concepts presented herein. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

あなたが開発するスキル

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

ステップバイステップで学習します

ワークエリアを使用した分割画面で再生するビデオでは、講師がこれらの手順を説明します。

  1. Introduction and License Activation

  2. Set Up a Second Camera

  3. Create a Render Texture and the Map Image

  4. Configure a MiniMap Layer and Configure Culling Masks

  5. Add a Mask to the Mini Map to Turn it into a Circle

  6. Write Camera Follow and Zoom Scripts

ガイド付きプロジェクトの仕組み

ワークスペースは、ブラウザに完全にロードされたクラウドデスクトップですので、ダウンロードは不要です

分割画面のビデオで、講師が手順ごとにガイドします

よくある質問

よくある質問

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