Import Any Asset from Anywhere Into Unity

提供:
Coursera Project Network
このガイド付きプロジェクトでは、次のことを行います。

Use Package Manager to import an asset from the Unity Asset Store

Import a third-party asset and make it work with Unity.

Create a playable scene by combining multiple assets collected from different sources.

Clock2 hours
Beginner初級
Cloudダウンロード不要
Video分割画面ビデオ
Comment Dots英語
Laptopデスクトップのみ

Unity is a powerful engine for developing games and creating environments for real-time rendering. The difficulty for many new enthusiasts is not knowing where to begin when they first behold at the empty void that greets them when they create a new project. Fortunately, there are hundreds of thousands of ready-made assets all over the Internet, which can be downloaded and imported directly into Unity, and tens of thousands of these assets are completely free. In this one-hour, project-based course, you'll learn how to browse and download assets from many popular asset stores on the Web. You'll learn how to import several types of asset and how to set each up properly in the Unity engine. By the end of the project, you'll have a cohesive playable scene, upon which you can later expand to your heart's content. The guided project will introduce you to the following Unity concepts: - Package Manager - Manually importing assets - Configuring FBX models for Unity - Textures

あなたが開発するスキル

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

ステップバイステップで学習します

ワークエリアを使用した分割画面で再生するビデオでは、講師がこれらの手順を説明します。

  1. Introduction and License Activation

  2. Unity Asset Store

  3. Mixamo

  4. Textures

  5. Dev Assets

  6. CG Trader

ガイド付きプロジェクトの仕組み

ワークスペースは、ブラウザに完全にロードされたクラウドデスクトップですので、ダウンロードは不要です

分割画面のビデオで、講師が手順ごとにガイドします

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