Make an Action Bar with C# in Unity Part 2 - Visual Effects

提供:
Coursera Project Network
このガイド付きプロジェクトでは、次のことを行います。

Create an appealing particle effect.

Display particle effects on top of UI components on the Canvas.

Write C# script that will play a particle effect when an action is performed.

Clock2 hours
Beginner初級
Cloudダウンロード不要
Video分割画面ビデオ
Comment Dots英語
Laptopデスクトップのみ

Action bars are more than just a mechanic in a game. They're also quite prominent on the screen and usually contain vivid icons and indicators that provide important feedback to the player. That's why mechanics alone can't create a truly useful action bar. In this one-hour, project-based course, you'll add artwork and visual effects to your action bar. You'll learn how to add simple particle effects and write C# scripts to play these effects on demand. The guided project will introduce you to the following Unity concepts: - UI Toolkit - Particle Effects - Basic C# code This is Part 2 of a 2-part series on creating an action bar for a Unity game. Part 1 covers creating the action bar from scratch, concentrating on the functionality, while this part focuses on form. This series also makes use of the tropical island-themed Unity project created in Create Animation Transitions in Unity (Intro to Animation 2). This compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein.

あなたが開発するスキル

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

ステップバイステップで学習します

ワークエリアを使用した分割画面で再生するビデオでは、講師がこれらの手順を説明します。

  1. Introduction and License Activation

  2. Configure the Action Bar

  3. Configure the Action Button

  4. Create an Activation Particle Effect

  5. Set up a Camera for UI Particle System

  6. Create a End Cooldown Particle Effect

  7. ADDENDUM: Cleaning up

ガイド付きプロジェクトの仕組み

ワークスペースは、ブラウザに完全にロードされたクラウドデスクトップですので、ダウンロードは不要です

分割画面のビデオで、講師が手順ごとにガイドします

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