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中級レベル
約15時間で修了
英語
字幕:英語
共有できる証明書
修了時に証明書を取得
100%オンライン
自分のスケジュールですぐに学習を始めてください。
柔軟性のある期限
スケジュールに従って期限をリセットします。
中級レベル
約15時間で修了
英語
字幕:英語

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University of Colorado System ロゴ

University of Colorado System

シラバス - 本コースの学習内容

1

1

6時間で修了

Dynamic Arrays and Algorithm Analysis

6時間で修了
14件のビデオ (合計80分), 13 readings, 1 quiz
14件のビデオ
Navigating a Coursera Course (optional)3 分
Meet the Instructor (optional)10 分
Lesson Introduction1 分
Unordered ints7 分
Ordered ints8 分
Making it Generic5 分
Implementing an Interface9 分
Lesson Introduction30
What is Algorithm Analysis?2 分
Introduction to Big O4 分
Big O Examples9 分
Unordered Dynamic Array Analysis5 分
Ordered Dynamic Array Analysis5 分
13件の学習用教材
Setting Up Your Development Environment10 分
Readings and Lecture Code10 分
Exercise Code10 分
WebGL and Unity10 分
Dr. T's Book10 分
Dynamic Arrays10 分
Exercise 1: Still Haven't Found What I'm Looking For10 分
Exercise 2: Using the Generic10 分
Dynamic Arrays Lecture Code10 分
Big O10 分
Exercise 3 Trading Time for Space10 分
Exercise 4: Wacky Again10 分
Ted the RoboCollector Solution10 分
2

2

3時間で修了

Linked Lists and Graphs

3時間で修了
8件のビデオ (合計61分), 7 readings, 1 quiz
8件のビデオ
Linked List Implementation14 分
Linked List Analysis4 分
Lesson Introduction2 分
Graph Implementation9 分
Graph Analysis9 分
Dictionaries6 分
Searching a Graph12 分
7件の学習用教材
Linked Lists10 分
Exercise 5: Double the Links10 分
Graphs10 分
Exercise 6: Getting Some Direction10 分
Exercise 7: What Does It Cost?10 分
Graphs Lecture Code10 分
Take the Short Way Home Solution10 分
3

3

4時間で修了

Stacks, Queues, and Trees

4時間で修了
14件のビデオ (合計79分), 9 readings, 1 quiz
14件のビデオ
Stack Implementation4 分
Stack Analysis3 分
Lesson Introduction2 分
Queue Implementation3 分
Queue Analysis3 分
Lesson Introduction1 分
Recursion6 分
Recursive Binary Search6 分
Tree Implementation11 分
Tree Analysis7 分
Tree Traversal9 分
Minimax Search9 分
Minimax Implementation9 分
9件の学習用教材
Stacks10 分
Exercise 8: Depth-First Search10 分
Queues10 分
Exercise 9: Breadth-First Search10 分
Recursion10 分
Trees10 分
Exercise 10: Minimax Practice10 分
Trees Lecture Code10 分
Dont Take the Last Teddy Solution10 分
4

4

2時間で修了

Design Patterns

2時間で修了
11件のビデオ (合計40分), 2 readings, 1 quiz
11件のビデオ
Game Loop and Update Method2 分
Component2 分
Prototype1 分
Singleton5 分
Observer57
Mediator3 分
Object Pool14 分
State3 分
Strategy1 分
Template Method2 分
2件の学習用教材
Design Patterns Lecture Code10 分
Oh, Shmup! Solution10 分

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C# Programming for Unity Game Development専門講座について

This specialization is intended for beginning programmers who want to learn how to program Unity games using C#. The first course assumes no programming experience, and throughout the 5 courses in the specialization you'll learn how to program in C# and how to use that C# knowledge to program Unity games. The C# and Unity material in the first 4 courses in the specialization is slightly more comprehensive than the content in the first 2 game programming courses at UCCS. “Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere. The courses in this specialization are independent works and are not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates...
C# Programming for Unity Game Development

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