In this course, you will learn how to design technologies that bring people joy, rather than frustration. You'll learn several techniques for rapidly prototyping (such as Wizard of Oz Prototyping) and evaluating multiple interface alternatives -- and why rapid prototyping and comparative evaluation are essential to excellent interaction design. You'll learn how to conduct fieldwork with people to help you get design ideas. How to make paper prototypes and low-fidelity mock-ups that are interactive -- and how to use these designs to get feedback from other stakeholders like your teammates, clients, and users. Armed with these design-thinking strategies, you’ll be able to do more creative human-centered design in any domain.
UC San Diego is an academic powerhouse and economic engine, recognized as one of the top 10 public universities by U.S. News and World Report. Innovation is central to who we are and what we do. Here, students learn that knowledge isn't just acquired in the classroom—life is their laboratory.
- 5 stars76%
- 4 stars18.76%
- 3 stars3.34%
- 2 stars0.78%
- 1 star1.09%
HUMAN-CENTERED DESIGN: AN INTRODUCTION からの人気レビュー
Amazing content, but the structure of the program is such that I got stuck at the last submission for a while, didnt quiet feel like self paced. Overall great learning experience.
Good content, interesting exercises but sometimes I think the content should be reinforced sometimes. The exercises clearly takes more time than it says, I think it´s important to revise that.
Great specialization for all who want to get into UX/HCI field, or simply interested in research and ergonomics! This course and specialization helped me to be admitted to Master's in HCI.
I think this course is great in exploring the basics of HCI and getting people out in the real world completing user-centered design explorations. Great experience taking this course!
You will learn how to design technologies that bring people joy, rather than frustration. You'll learn how to generate design ideas, techniques for quickly prototyping them, and how to use prototypes to get feedback from other stakeholders like your teammates, clients, and users. You'll also learn principles of visual design, perception, and cognition that inform effective interaction design.